2K Mocap

From June 2021 to June 2022, I served as a Production Coordinator at 2K Games, a global leader in interactive entertainment and video game publishing.

In this role, I was responsible for coordinating logistics and production across more than 100 motion capture shoots, supporting a diverse slate of both released and in-development AAA titles published under the 2K label. The motion capture shoots that I participated in spanned both in-game voiced cinematic cutscenes, as well as gameplay motion captures.

The motion capture shoots features cross-departmental collaboration with game development teams like Visual Concepts, Hangar 13 Games, Cat Daddy Games, Gearbox, and other, as of now unlisted, 2K development subsidiaries (stay tuned)!

I leveraged industry-standard tools to ensure on-time deliverables, maintain production schedule integrity, and uphold the highest standards of creative quality control and brand consistency. This experience further strengthened my expertise in multimedia asset management, live-action and virtual production coordination, and agile project execution within the fast-paced ecosystem of the modern AAA video game industry through a cinematic production lens.

■ NBA2K22
■ NBA2K23
■ WWE2K22
■ WWE2K23
■ Tiny Tina’s Wonderlands

… Along with other unannounced projects !

Role
Production Coordinator
Date
June 2021 – June 2022
Type
Game
URL
2k.com/en-US/